//0x3c bytes (sizeof)
struct _EX_WORK_QUEUE
{
struct _KQUEUE WorkerQueue; //0x0
ULONG DynamicThreadCount; //0x28
ULONG WorkItemsProcessed; //0x2c
ULONG WorkItemsProcessedLastPass; //0x30
ULONG QueueDepthLastPass; //0x34
union EX_QUEUE_WORKER_INFO Info; //0x38
};